StarCraft II: Flashpoint (StarCraft II, Book 3)

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Christie Golden. It was caught in a hovering, jagged chunk of ice, the runes that ran the length of its blade glowing a cool blue. Below it was a dais of some sort, standing on a large gently raised mound that was covered in a dusting of snow. A soft light, coming from somewhere high above where the cavern was open to daylight, shone down on the runeblade. The icy prison hid some details of the sword's shape and form, exaggerated others. It was revealed and concealed at the same time, and all the more tempting, like a new lover imperfectly glimpsed through a gauzy curtain.

Arthas knew the blade -- it was the selfsame sword he had seen in his dream when he first arrived. The sword that had not killed Invincible, but that had brought him back healed and healthy. He'd thought it a good omen then, but now he knew it was a true sign.

This was what he had come to find. This sword would change everything. Arthas stared raptly at it, his hands almost physically aching to grasp it, his fingers to wrap themselves around the hilt, his arms to feel the weapon swinging smoothly in the blow that would end Mal'Ganis, end the torment he had visited upon the people of Lordaeron, end this lust for revenge.

Drawn, he stepped forward. The uncanny elemental spirit drew its icy sword. Lord of the undead Scourge, wielder of the runeblade Frostmourne, and enemy of the free peoples of Azeroth. The Lich King is an entity of incalculable power and unparalleled malice -- his icy soul utterly consumed by his plans to destroy all life on the World of Warcraft. But it was not always so. Long before his soul was fused with that of the orc shaman Ner'zhul, the Lich King was Arthas Menethil, crown prince of Lordaeron and faithful paladin of the Silver Hand.

When a plague of undeath threatened all that he loved, Arthas was driven to pursue an ill-fated quest for a runeblade powerful enough to save his homeland. Yet the object of his search would exact a heavy price from its new master, beginning a horrifying descent into damnation. Arthas's path would lead him through the arctic northern wastes toward the Frozen Throne, where he would face, at long last, the darkest of destinies.

StarCraft II: Flashpoint

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More featuring extraterrestrial life. See more. Book 5. Henry V. The third installment in the action-packed Sim War series The Step, a faster-than-light method of travel, is humanity's greatest advantage in its interstellar war with the Sims. All three members of the Mortas family are about to step into dire situations.

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Book 1. We are closer to the Sims than we think … For decades, mankind has been locked in a war with an alien enemy that resembles the human race so closely they are known as the Sims. The End of All Things. Book 6. Thus was the Colonial Union formed, to help protect us from a hostile universe. The Colonial Union used the Earth and its excess population for colonists and soldiers. It was a good arrangement Then the Earth said: no more. Similar ebooks. It was at times like this that Jim Raynor, former marine lance corporal, proud citizen of the Confederacy and erstwhile farm boy, felt most alive.

At the speed at which he was urging the vulture, the wind cooled his face so that the oppressive heat vanished. Or else put to some nefarious scheme that could hurt somebody. I got goddamn tears in my eyes. He and Tychus were behind the train, catching up to it quickly. He stayed right and Tychus veered left. Tychus crossed over the maglev tracks, adjusting the magnetic frequency on his bike to compensate so that he, like the train itself, could cross easily.

Jim increased his speed, moving alongside the maglev until the right car came into view. He and Tychus had spent hours analyzing all kinds of transportation vessels over the last few years, sometimes simply from blueprints or images, but usually up close and personal, as they were about to do now. That was all right too. It was part of the ride that life had become.

After making a stand against their corrupt commanding officer, the two men were forced to go AWOL or risk being unjustly prosecuted and resocialized. Now, Raynor and Findlay are outlaws hounded by an unyielding interstellar marshal. Life, however, has never beenbetter. Each night holds the promise of spending their hard-earned profits in bars, brothels, and gambling halls. But a man can only run so far before the law—and his past—catch up with him. Here, far from his humble upbringing on the fringe world of Shiloh, Raynor will face some of the most trying challenges of his life.

William C. For the poor, hardworking citizens of the Confederacy's fringe worlds, the Guild Wars have exacted a huge toll. Swayed by the promise of financial rewards, a new batch of recruits joins the fight alongside a slew of mysteriously docile criminals—and a few dubious military leaders. Eighteen-year-old Jim Raynor, full of testosterone and eager to make things right at home, ships off to boot camp and finds his footing on the battlefield, but he soon discovers that the official mission is not what he's really fighting for.

Watch as they battle on the front lines of a fierce interplanetary war and bear witness to the Confederacy's rank corruption—corruption so reprehensible that it rains immeasurable death and destruction upon the government's own people. Nate Kenyon. Deckard Cain made his way across the floor, following the footprints to an alcove in the far wall. Rotted boards clung to supports, the last remains of an ancient library. This had been a ritual chamber, many centuries before, used to summon things from beyond the human world.

A portal to the Burning Hells themselves, perhaps. The shelves were empty now. He saw a speck of yellow underneath a splinter of wood and bent to pick up a corner of parchment paper, curled and speckled with mildew. Something moved in the shadows to his right. He whirled, holding the light up. For a moment it appeared as if the shadows themselves were alive, bunching and swirling like ink in water. When Kerrigan returned to Char, Zagara challenged her authority due to her regained humanity, thus deeming her unworthy to lead the Swarm. Once defeated by Kerrigan, the broodmother was forgiven and rejoined Kerrigan's Zerg Swarm forces.

Her renewed loyalty is not left unrewarded though, as once Kerrigan ascends to become a Xel'naga, she relinquishes all command over the Zerg Swarm to Zagara, making her the new "Queen of Blades",but after being evolved by Abathur and subjected to Kerrigan's teaching her some lessons. She is seen in the Epilogue, establishing a foothold over dozens of systems to grant a safe haven for the Zerg Swarm as it rebuilds from the long conflict against the Terrans, the Protoss and Amon's Hybrids forces. Zagara also appears as a playable character in Heroes of the Storm.

Niadra is a zerg broodmother and leader of the Niadra Brood. She was created by Sarah Kerrigan when she battled the protoss on Kaldir. Although she succeeded in preventing them from contacting the Golden Armada, one of the protoss ships attempted to flee from the planet and travel to Shakuras.

To prevent them from surviving, Kerrigan placed a parasitic larva within the captured protoss colonist Lasarra and dropped the psionic veil that prevented her from being warped back to her people. After being teleported to the ship, the protoss attempted to warn the Templar but died as the parasitic larva spawned from her body. Shortly afterwards, it began infesting the local animals kept onboard by the protoss and hid within the ventilation shafts where it found a safe location to mature into a queen. Kerrigan gave her the name Niadra and tasked her with eliminating all the protoss on board the ship, a task she accomplished with assistance from her zerg offspring.

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After damaging the vessel's warp drive, Niadra and her brood became the only occupants of the craft, but they had traveled beyond the reach of Kerrigan's ability to communicate. With few other options, Niadra decided to continue the Queen of Blades' last directives: to survive, grow her brood, and destroy the protoss.

Rokarr is a zerg broodmother and leader of the Rokarr Brood. Her brood attacked Terran Dominion fortification at the Sigma Centari platform, but the assault stalemated. Rokarr ordered the destruction of local feral brood lords, whose essence was then used to create more of them. The brood lords easily destroyed the Dominion fortification. Naktul is a zerg broodmother, and leader of the Naktul Brood. Naktul and her brood were based on Phaeton following the fragmentation of the Swarm during the Second Great War.

The Terran Dominion deployed a Drakken pulse cannon on the surface to interdict the orbital rendezvous location for ships of Raynor's Raiders and their allies fleeing a Dominion attack on XT When Sarah Kerrigan—deinfested since the Battle of Char—arrived to destroy the cannon, Naktul still regarded Kerrigan as "The Queen of Blades" and zerg leader and offered her immediate support. Kerrigan was uncomfortable with this acclamation, but nonetheless accepted the brood's assistance to destroy the cannon. In spite of her early support, Naktul was amongst the last broodmother to rejoin the Swarm when Kerrigan's attack on Korhal drew close.

Naktul contacted the Swarm as a representative of the remaining renegade broodmothers, and conveyed their wishes to rejoin the Swarm. Kerrigan sent them to destroy enemy strongholds across the Sector to test them. Kilysa is a zerg broodmother, and leader of the Kilysa Brood. During the invasion of Korhal, Kilysa had her leviathans formed a blockade and suppressed Dominion fleets reinforcement into the Korhal system. Nafash was a zerg broodmother, and leader of the Nafash Brood. Hoping to make the Swarm stronger by evolving a way to deal with extreme cold, Sarah Kerrigan sent Nafash and her brood to infest Kaldir.

After Kerrigan's deinfestation, Nafash sought to create her own Swarm. Shortly after setting up a hive, Nafash moved off into the ice valleys. When the protoss struck, Nafash fell back to prepared positions. The protoss hunted her down and killed her. Ryloth is a zerg broodmother, and leader of the Ryloth Brood. Her brood on Marek V was almost exterminated by Prometheus Company, but was saved by Kerrigan's brood. Izsha is a zerg advisor in service to Sarah Kerrigan. She is a unique type of zerg; one of a kind.

Izsha exemplifies a midpoint for Kerrigan, standing between Kerrigan's cold rationality and the feral nature of the Swarm. She harkens back to the ideology of the Overmind, but is still a rational individual. In earlier times, Kerrigan used her to store her thoughts and plans. On at least one occasion she entrusted Izsha with a plan to infest a planet using the hyper-evolutionary virus through its water supply. Izsha reunited with Kerrigan following the latter's de-infestation and subsequent return to the Swarm.

She served as an advisor, recalling memories from Kerrigan's time as the Queen of Blades, and helping her to reclaim the Swarm while remaining attached to her queen's leviathan. While Abathur was designed to be "evil," the concept of Izsha was to strike a balance between human and monster. Unlike Abathur, Izsha was to have a face that the player could talk and relate to, one that Kerrigan could have more of an emotional connection with. Abathur is a unique super intelligent zerg-biologist creature, created from numerous zerg species. He is the swarm zerg's evolutionary master craftsman and archivist of the entire Swarm's DNA library.

Arrogant and impatient, Abathur loves biodiversity, despises extinction, and instinctively wants to "eat" anything strange or different so that he can absorb, catalogue and understand it. Abathur is well mannered and is constantly connecting DNA, experimenting on strains and studying the Swarm's enemies. He does this by "consuming" creatures and gaining access to their genetic code. Abathur perceives other beings in terms of their raw genetic material, not as sentient beings. The quest for 'purity' was retained in the zerg psyche, becoming a pseudo-religious concept to them.

Through the quest for 'perfection' the zerg were set on a steady state of evolution and conflict. The core idea of this 'religion' was that there was a state that the zerg could reach where they no longer needed to evolve, that their evolutionary form would never have to change again because they could already adapt to any situation.

Abathur accepts that the Overmind's instinctive desire for "true perfection" is impossible for the zerg swarm to achieve, yet reasoned that " Abathur states that without an overriding will, "feral zerg" are lesser than beasts, much like he was after the death of the Overmind. Abathur is personally responsible for the continuation of the zerg-species.

He undertakes each experiment as though the survival of the species depends on it alone, and tolerates no genetic regression or evolutionary backstep. It is revealed in Heart of the Swarm that he was the one who designed the Queen of Blades.

Abathur also appears as a playable character in Heroes of the Storm. Following Sarah Kerrigan's transformation on Zerus, Stukov contacted her and told her about the experiments being performed on Skygeirr Platform. After defeating the shapeshifter, "Emil Narud", and his hybrids, Stukov joined the Swarm. Alexei Stukov was granted control of the Stukov Brood ; a brood consisting strains of infestors, infested terrans and aberrations. During the Battle of Korhal, Stukov's brood attacked Dominion entrenchments. According to Stukov, he escaped his Moebius captors after being re-infested and learned that the foundation is secretly breeding Protoss-Zerg hybrids at the request of Arcturus Mengsk.

Although not a hybrid himself, Stukov oddly seems to possess an amalgamation of Protoss and Zerg abilities and characteristics, though this likely resulted from his exposure to the Protoss anti-infestation cure. Once the lab breeding the hybrid is destroyed, he realizes that he has no purpose and cannot return to Earth or any Terran faction as an infested human.

Kerrigan offers him a position in the Swarm as a brood leader until he makes up his mind, and Stukov ultimately decides to stay with the Swarm until the end. During the invasion, Stukov helps kill the Shapeshifter, reversing the position of how Stukov met his demise during Brood War where he was killed by the Shapeshifter, disguised as a former Confederate ally. Dehaka is a primal zerg pack leader from Zerus who is fixated on adaptation and collecting raw genetic material, which he refers to as "essence"; for Dehaka, "essence" is survival against extinction.

Dehaka lost his large right arm prior to the Swarm's return to Zerus; it was later to be found in the same area where Sarah Kerrigan defeated the other primal pack leaders. He witnessed the newcomers awaken Zurvan and the primal-infestation of Kerrigan. Dehaka perceived Kerrigan as the strongest of the zerg pack leaders. He and his pack welcomed the new power by allying with the Swarm, believing Kerrigan would lead them to new "essence". Dehaka correctly predicted that the other zerg pack leaders would refuse to submit and "adapt"; the other pack leaders were destroyed by Kerrigan, including Zurvan.

Kerrigan confronted Dehaka afterwards, confirming that Dehaka had known that Zurvan would turn on her. Dehaka did not deny this, responding with " one zerg would grow strong, the other would fall ". Dehaka remained with the Zerg Swarm. Dehaka also appears as a playable character in Heroes of the Storm.

The first broods were formed by the Overmind , with the direction of each brood being delegated to a cerebrate. A brood was engineered for a specific function, which impacted its numerical strength and the diversity of its strains. The Terrans gave the Great War broods reporting names based on beasts found in Earth mythology. These broods did not engage in front-line combat unless necessary. The Attack Wing broods were the Swarm's front-line forces, meant to conquer and occupy worlds.

The wing's primary broods were amongst the largest in the Swarm. The Overmind is the center of the Zerg Swarm's hive mind society, created by the Xel'Naga as a single consciousness for their experiments on the Zerg. At some point during its creation, it was secretly enslaved by the fallen Xel'Naga Amon, who implanted it with a directive to destroy the Protoss and bound the Zerg to a hive mind.

The Overmind becomes aware of Xel'Naga, attacking and assimilating its masters. The Zerg and Protoss clash on various Terran worlds, eventually leading to Zeratul assassinating the cerebrate Zasz. Zasz's death momentarily links the minds of the Overmind and Zeratul, allowing Overmind to learn the location of the Protoss homeworld Aiur. The Overmind quickly launches an invasion of Aiur and manifests itself on the planet's surface.

Following a lengthy and costly campaign on Aiur, Tassadar harnesses the energies of the dark templar to strike at the Overmind directly, disintegrating it. Although no longer a major character in the story, the remains of the original Overmind appear again in StarCraft II. Following the interpretation of the prophetic fragments recovered by Zeratul on Ulaan by the Preservers of Zhakul, Zeratul deduces that the "Great Hungerer" referenced by the prophecy refers to the Zerg Overmind, and travels to Aiur to recover whatever memories lingered within the remains of the Overmind's husk.

Cerebrates are secondary agents in the Zerg Swarm, each of which commands an individual brood of Zerg that possesses a distinct tactical role within the hierarchy. Daggoth was the commander-in-chief of the entire zerg swarm war-machine. As the highest ranking cerebrate, Daggoth was a tactical genius in command of the Tiamat Brood, the largest and most powerful brood in the Zerg Swarm. Voiced by Micky Neilson, Daggoth is the most strong-willed and ferocious of the cerebrates. Daggoth was charged with protecting the Overmind itself.

The second most prominent cerebrate is Zasz, who commands the first strike Garm Brood. Kerrigan often argues with Zasz over her impulsive and seemingly rebellious actions; despite the Overmind's confidence that Kerrigan is loyal, Zasz remains suspicious. However, while Tassadar distracts the attention of Kerrigan's forces, Zasz is assassinated by Zeratul. Its death gives the Overmind and Zeratul a temporary mental link, allowing the Overmind to find Aiur and Zeratul to learn the origins of the Zerg.

Insurrection features two further cerebrates, Nargil and Auza. Commander of the Fenris Brood and with the directive of search and destroy, [] Nargil itself is capable of intercepting enemy transmissions and provides tactical support for the player in Insurrection ' s Zerg campaign. Auza, who commands the Incubus Brood and is responsible for reconnaissance, attempts to personally assimilate a rebel Terran psychic, but is overwhelmed as the psychic's mind overcomes its own.

As a result, the Overmind is forced to kill Auza. Retribution introduces Zargil of the Sennith Brood, who relays the Overmind's directives to the player. Various other cerebrates are also featured throughout the series, though following the death of the second Overmind, Metzen explained that all remaining extant cerebrates died, as they were not designed to live without their creator or killed by Kerrigan herself and absorbing their warriors to her side. A brood depended on a nexus creature to direct it. In the pre- conflict Swarm, this position was filled by cerebrates. However, supplanting the cerebrate with another entity could allow broods, or other large groups of zerg, to be controlled by non-Swarm agents.

The enslaved broods played a critical role in ensuring the UED's temporary dominance of the sector. Alan Schezar used a khaydarin crystal to control a cerebrate and its brood. Some were employed as mercenaries. Feral zerg are zerg not under the control of any higher entity. These zerg will simply devolve into predatory behavior: acting on the lowest intellectual level, consuming other animals for nourishment, attack everything around them. Control can be re-asserted over feral zerg by a Broodmother or other command strains however.

A second Overmind is created in Brood War , formed from the merging of several cerebrates. This second Overmind never reaches full maturity, and thus lacks the power and intelligence of the original and is much weaker; attacks that were superficial to the first Overmind send the second into remission, although dark templar energies are still needed to kill it.

The second Overmind is captured and drugged by the United Earth Directorate, who use its control of the Swarm to bolster its own forces in the Koprulu Sector, but it is ultimately slain by Zeratul. The primal zerg are a zerg subspecies from the zerg homeworld, Zerus. They retain the physical and psychological traits of the original "primal zerg"-strains. Their unique genetic-adaptations made assimilation into The Swarm difficult, as they were shown as able to absorb "swarm-essence" to mutate counter-measures. Their highly individualistic nature avoided incorporation into the Zerg Swarm's swarm intelligence.

Zurvan, the Ancient One, was a primal zerg of Zerus who had lived for millions of years. Zurvan embodied the "survival of the fittest" ideals the primal zerg pack leaders operated on. Zurvan was wary of the Overmind and the hive-minded zerg swarm, believing that losing ones individuality to a single indomitable will is a terrible evolutionary fate for a strong zerg. It shepherded a deinfested Sarah Kerrigan's rebirth into the Swarm, before challenging her and subsequently being killed and having its essence absorbed by her. Zurvan was younger than the power found in the first spawning pool but older than the first Overmind.

It escaped being incorporated into the Swarm hive mind by Amon and remained on Zerus when the Swarm left the planet. In time, it became a pack leader and became immense both in power and physique. By the time the Swarm and a deinfested Sarah Kerrigan returned to Zerus, it had been millennia since Zurvan's last evolution. Brakk was a primal zerg pack leader on Zerus. When Sarah Kerrigan arrived on Zerus, Brakk declared that her zerg intruded on his territory.

Wishing to stop her from waking Zurvan, he sent his pack to destroy the quillgor meat that her drones were harvesting. When this was unsuccessful, he personally led an attack on her hive cluster and was killed. The remnants of Brakk's pack were destroyed shortly afterwards by Yagdra's pack. Kraith was a primal zerg pack leader on Zerus and leader of Kraith's Pack. According to Zurvan, Kraith was "immense and consumed by hatred". Kraith was defeated by the new, primal reinfested Sarah Kerrigan, who consumed his essence.

He was shown charging at a herd of Primal Zerglings, eliminating them. Slivan, the Eternal Mother was one of the primal zerg pack leaders of Zerus. She was described as "hollow and destructive" by Zurvan. Slivan was defeated by the new, primal Queen of Blades, and her essence absorbed. She can spawn countless locusts. Yagdra was one of the primal zerg pack leaders of Zerus. Yagdra closely resembled an ash worm in appearance, and it was considerably larger in stature than most other primal zerg. It could spit gobs of destructive acid that burnt like fire.

When Yagdra learned that Sarah Kerrigan was transforming in a chrysalis, it attempted to halt the process permanently by sending its pack at Kerrigan's brood. In the process, Yagdra also eradicated the last remnants of Brakk's now-leaderless pack, however, it was not successful in killing the Queen of Blades before she hatched from her chrysalis.

The opportunity came soon enough, however, when Kerrigan, now the Primal Queen of Blades, set out to challenge the pack leaders for control of Zerus. She came for Yagdra first. Aided by Dehaka's Pack, Kerrigan fought her way through Yagdra's minions and confronted the pack leader himself. Yagdra told her that her transformation meant nothing. The two fought, and Kerrigan emerged victorious. After slaying Yagdra, she absorbed his essence. Amon is the primary antagonist of the StarCraft II: Legacy of the Void expansion and ultimately the main villain of the franchise as a whole.

He is described as a malevolent Xel'naga and is the mastermind behind the Protoss-Zerg hybrids. His ultimate goal is to remake creation in his image the hybrids. Amon is first alluded to in a discussion between Duran and Zeratul in the Brood War mission Dark Origin, in which he is described as " In Heart of the Swarm Amon's identity and initial background are revealed.

Amon came to Zerus after the other Xel'naga molded the Zerg. Desiring the Zerg's power to absorb the essence of their prey for his own goals, he connected many Zerg to a hivemind and later forced an overriding directive on the Overmind: the destruction of the Protoss. Sarah Kerrigan learned about Amon when she traveled to Zerus, [25] and came to realize his lingering influence over the Zerg swarm was a major reason behind her crimes as the Queen of Blades.

Kerrigan later learned about Narud's attempts to restore Amon to life, [] and attacked the shape-shifter's lab in order to stop him. He noted that the original Queen of Blades had tremendous power, and that the device couldn't just simply erase it, surmising that it had to "go somewhere. Since his resurrection he has been under the protection of the Tal'Darim, a fanatical Protoss branch devoted to Amon. In addition to the above-mentioned names, Amon is also referenced as "a malevolent presence within the void" by Zeratul in Wings of Liberty , [24] the "Dark Voice" in the game captions, [ citation needed ] and "the dark god" in the prequel Whispers of Oblivion campaign.

Amon was the main villain in Legacy of the Void , though he did not appear in his true form until the epilogue campaign "Into the Void". He seizes control of the Khala, controlling most of the Protoss as they attempted to retake Aiur. Zeratul and other protoss who had their nerve cords cut were immune to that control.

In his last act before being killed by the possessed Artanis, Zeratul severed the Hierarch's nerve cords, cutting him off from the Khala. Artanis rallies what few managed to avoid corruption and flees Aiur on the Spear of Adun , rallying an army to fight Amon's forces and destroy his power base, before returning to Aiur with the Keystone the Xel'Naga artifact used to purge Kerrigan of her own corruption.

Convincing the possessed Khalai to sever their cords and break away from the Khala, their action sends Amon's essence into the artifact, which then implodes, banishing his essence into the Void. As the protoss celebrate their victory, however, Artanis and Jim Raynor are summoned by Kerrigan to Ulnar, the former Xel'Naga homeworld, which contains a gateway into the Void; Kerrigan seeks their help in going through and ending Amon once and for all.

With the aid of Artanis and Raynor's armies, Kerrigan undergoes the ascension, and destroys Amon forever with a final blast of energy. The xel'naga regularly conducted experiments on other species as part of their "natural life cycle". Two species, one with the "purity of form" and another with the "purity of essence", would merge naturally to create a new iteration of Xel'naga. This process had occurred numerous times. To this purpose, the last incarnation of the xel'naga uplifted the protoss and zerg, intending for them to lead to the culmination of another iteration of the cycle.

Contrary to the xel'naga's intent, the hybrids were the result of a perversion of the process. Amon's servants created hybrids to aid his plan to dominate creation. Overt knowledge of the hybrids began spreading among the terrans, protoss, and zerg, after the Brood War, and most who knew understood the dire threat the hybrids posed to the status quo. Maar was the first hybrid to be awakened. Maar took over the forbidden protoss archive world of Zhakul. It subverted some of the Zhakul Guardians and imprisoned the three preservers, draining them to survive.

Maar was defeated and killed only after Zeratul freed the preservers. The shapeshifter was an enigmatic and mysterious character in the StarCraft Universe. Very little is known about this creature, beyond the fact that the shapeshifter was in fact a Xel'Naga, and was by its own admission had adopted many aliases throughout its several millenniums of existence.

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In each case that the shapeshifter has appeared in a meaningful role the creature has assumed the form of a Terran Male. The Shapeshifter's allegiance was to the fallen Xel'Naga Amon, and accordingly its actions were to further Amon's own goals. After Blizzard confirmed Duran's return in Heart of the Swarm , [] and tacitly implied that he may have appeared in Wings of Liberty , [] many assumed that the character was reincarnated as Emil Narud.

To support this position fans point to the fact that Narud was revealed in Heart of the Swarm to be an ancient shapeshifter serving Amon fitting his description of himself in Brood War as "a servant of a far greater power" , and moreover, "Narud" is "Duran" spelled backwards. The shapeshifter makes its initial appearance as Samir Duran , an enigmatic ex-Confederate Ghost operative introduced in Brood War , where he was voiced by Paul Ainsley. Duran was highly intelligent and manipulative, as well as knowledgeable about both the Protoss and Zerg. A former lieutenant in Alpha Squadron, Duran formed a small commando unit after the fall of the Confederacy to fight Mengsk's Dominion.

Duran quickly allied with the United Earth Directorate's expeditionary force, [] and used UED resources to mount an assassination attempt on Mengsk and provided vital intelligence and strategic advice on the Dominion to DuGalle. Duran convinced DuGalle to destroy the psi disruptor, to Stukov's chagrin, and as the UED closed in on Mengsk and his allies, Duran sabotaged a key operation, allowing the emperor to escape. When Stukov reconstructed the psi disruptor, Duran killed him and revealed his allegiance was actually to Sarah Kerrigan. With Duran as her advisor, Kerrigan successfully established command over the entirety of the Zerg Swarm.

However, Duran vanished shortly afterwards. Duran ominously explained he "had many names throughout the millennia", that his work has little to do with Kerrigan and that he served "a far greater power". Four years after the events of Brood War , the shapeshifter reemerged in the Korpulu Sector, now going by the persona Dr. Emil Narud — an enigmatic scientist first introduced in Wings of Liberty and later appearing in Heart of the Swarm , voiced by Armin Shimerman. Narud was the head of the Moebius Foundation and was viewed as a genius on Zerg biology and an expert on Protoss and Xel'Naga technology.

In Wings of Liberty , Narud and the Moebius Foundation backed Tychus Findlay's contact with James Raynor as a way to get around an imperial decree from Arcturus Mengsk which made it illegal to traffic in alien goods. Initially, Narud greeted and temporarily sheltered the group, but after examining the Xel'Naga artifact and thoroughly questioning Raynor about Kerrigan, Narud revealed his allegiance to Arcturus and sold out the group to an incoming Dominion fleet, but the fleet's attempt to kill Kerrigan fails.

Upon her arrival at the facility, Stukov explained to Kerrigan that Skygeirr housed the Dominion's primary Hybrid research and development laboratory, and that "Emil Narud" was actually an ancient shapeshifter in the employment of a fallen Xel'Naga named Amon. After the Zerg swarm breached the interior of the facility and began attacking the Hybrids within, Narud made his initial appearance, broadcasting a message throughout the facility to inform Kerrigan that she was not welcome in the station.

In a showdown with Kerrigan, Narud taunted the Queen of Blades by using his shapeshifting abilities — first morphing into Jim Raynor, and then into Kerrigan's own human form, in which he wounded Kerrigan with a psi blade similar to that wielded by the Protoss. Kerrigan gained the upper hand in the end, impaling Narud with her wing-spikes. With his dying breath, Narud proclaimed that Amon had been resurrected and that she would see him soon. During the epilogue campaign, the combined forces of Kerrigan, Raynor and Artanis ventured into the void in order to rescue "Tassadar" really Ouros and encountered Narud, who was Ouros's jailer.

After a difficult battle Narud's forces were overpowered and Narud was cornered by not only Artanis Kerrigan and Raynor, but Alexei Stukov, who called him "Duran. Stukov said "No, I'm here to say good night you son of a bitch. He then shot Narud with a psychic blast, finishing him for good. Ouros was one of the xel'naga who helped construct the material universe and seed it with life to perpetuate the Infinite Cycle. At some point, he was captured by Amon while the rest of his race was extinguished.

He was chained in the Void, which was twisted to the will of Amon. However, he could still subtly influence the material universe, leaving clues to help guide his creations to rescue him by using Tassadar's form Zeratul and Artanis and voices Kerrigan. The characters of StarCraft have been popular enough to inspire the creation of several collectable statues and toys. The first series of statues was released by ToyCom in , consisting of a firebat [] with markings similar to some original StarCraft concept art for the firebat, [] a hydralisk [] and one of Tassadar [] with a ceremonial sword, which is also seen in concept art for the original game.

A second series of collectable statues, which included infested Kerrigan, [] Zeratul [] and a Terran ghost, [] was in development but appears to have been cancelled. The characters and story of the StarCraft series have been received with praise and only minute criticism by many game reviewers. The GameSpot review of StarCraft described the voice acting as "great", stating that it brings the characters to life. Gaming Revolution echoed this praise, saying the plot is "fantastic", but the reviewer added that he felt it was "over too quickly". From Wikipedia, the free encyclopedia. Main article: Jim Raynor.

Main article: Sarah Kerrigan. This section needs expansion. You can help by adding to it. November December StarCraft manual. Irvine, Calif. StarCraft: Brood War manual. Retrieved Archived from the original on StarCraft: Shadow of the Xel'Naga. StarCraft: Queen of Blades. Archived from the original on June 27, Activision Blizzard. Cinematic: Transmission in English. Mission: Heart of the Swarm, Conviction in English.

Mission: Heart of the Swarm, Planetfell in English. Mission: Heart of the Swarm, Ascension in English. Gaming's Edge. Archived from the original on June 18, The Xel'naga, who forged the stars, will transcend their creation Yet, the Fallen One shall remain, destined to cover the Void in shadow Before the stars wake from their celestial courses, he shall break the cycle of the gods, devouring all light and hope. It begins with the Great Hungerer. It ends in utter darkness.

I speak to you But that is a tale for another time. I have come to tell you of this creature's It was an abomination! The Zerg were A single overriding purpose was forced upon them: the destruction of our people. The Overmind was formed with thought and reason, but not free will. It screamed and raged in the prison of its own mind.

But the Overmind found a way to resist its all consuming directive. It created a chance The Overmind saw a vision, the end of all things. And now you must see it too. This vision I can not bear it! I bring tidings of doom. I have pierced the veil of the future and beheld only Yet one spark of hope remains. You will hold her life in your hands And though justice demands that she die for her crimes, only she can save us. It's been four years, you show up out of nowhere and You must understand!

The answers you seek Study it well. The fate of creation There is a malevolent presence within the Void that seeks to destroy everything we hold dear. Could this Fallen One be a Xel'Naga? After so long, could the gods themselves seek our destruction? And Kerrigan I can hardly believe the wretched Queen of Blades will prevent the destruction of all that we know Raynor, you may soon hold Kerrigan's fate in your hands. I know only that she must live.

Be wary, old friend BlizzCast Episode 2. Blizzard Entertainment. Insomniac Mania. Archived from the original on October 30, The temple is situated above a nexus of powerful cosmic energies. If we were to access those energies In order to properly channel the energies of the temple, we will need the twin crystals, Uraj and Khalis, that legends say were separated many ages ago. StarCraft: Brood War. My brethren and I have come to avenge the deaths of Fenix, the matriarch, and all of the other Protoss who fell before the Swarm! It is long past time you paid for your crimes against our people!

For the Protoss will never forget your treachery. We shall be watching you. Blizzcon: GameSpot. StarCraft lore panel Panel discussion recording. Blizzcon: IncGamers. Cinematic: Escape from Mar Sara. I was called upon to serve the greater interest of humanity! Personal power was never my goal!

I will not be stopped! Not by you or the Confederates or the Protoss or anyone! I will rule this sector or see it burnt to ashes around me! I won't stand for this! You jackals think you can come in here and question ME?! This interview is over! Mengsk used the media as a weapon for years, now we've turned it against him. One broadcast and it won us a bigger victory than a hundred battles. We've got a long way to go, but maybe we started something here.

Cinematic: Hearts and Minds. There's rioting in the streets! Citizens are setting fire to government buildings to express their shock and anger at the startling revelations from earlier today! Donny, what's the situation where you are? I had a brother there! Thanks for that, Donny. Okay, Emperor Mengsk broadcast a statement earlier today. Unfortunately, UNN's satellites were on lockdown at the time. Let's replay a bit of that. The enemies of the Dominion will go to any length to soil my good reputation!

He's since retreated to his palace and refuses to speak to anyone. In this reporter's opinion, Emperor Mengsk has been revealed as a- [Signal abruptly cuts out] — Blizzard Entertainment. You can return to the Confederacy and lose, or you can join us and help save our entire race from being overrun by the Zerg.

I don't think it's a difficult decision. With you? I'm a general, for God's sake! I'm offering you a position in my cabinet, not just some backwater post. Don't test my patience, Edmund. You've got a deal. I don't know which militia you all are from, but I advise ya' to back down And in the name of Emperor Mengsk, I order you to surrender your forces immediately and unconditionally.

I expected your forces to arrive sooner. You should know that we represent not one of your rag-tag peasant militias, but the combined might of the United Earth Directorate. You mean to tell me you've come all the way out here from Earth? We're here to take control over this sector and its occupants for the betterment of mankind. I don't care where yer' from, son. No one pushes around the Terran Dominion on my watch!

All units, fire at will! If it isn't little Kerrigan. I had a feelin' we'd be meetin' each other again. You've got a lot to answer for, little girl. You know I always wanted to have you killed. This is kind of exciting for me! You ain't takin' Edmund Duke without a fight. StarCraft Legacy. Archived from the original on May 10, No contacts.

Looks like the Moebius ship hasn't arrived yet. It ain't like them to be late. Dominion ships warping in! Mengsk's flagship is leading them! I don't like this. I want you to see this coming. Cinematic: Heir Apparent. If Hell ever existed — this is it. Oceans of fire, tectonic storms and an atmosphere that'll burn a man alive. They ain't goin' to fit in to your nice, clean time table. I held the line while you and your terrorist friends hid under a rock. I've invited Commander Raynor here to assist us with any unforeseen contingencies. Speaking of which, you might particularly enjoy this next step.

I've just received a report you've taken half the fleet! Care to explain yourself, boy? Today I will defeat the Queen of Blades and secure peace throughout the Dominion. By this act the people will finally know that I am a worthy successor to you. I don't know what gutter my son fished you out of, but even you've got to realize that treacherous bitch cannot be saved And neither can you.

And when this is over, you and me got a score to settle. I've got a battle to win. Cinematic: Dangerous Game. StarCraft II: Flashpoint. Where's Jim? You left him behind? Let him go, Kerrigan! Valerian is helping us! Multiple hostiles, inside the perimeter! Prep all stations for jump!

Failure imminent. Cease fire! Crown Prince Valerian is aboard! We'll lead them away and circle back for Jim. We need to work together! Kerrigan: Do what you want. I'm going to find Jim. Copyright: Blizzard Entertainment. Conversations before Planetfall. Should I send a team to get you? Just see to those wounded. I'll get out another way. There's too many zerg!

We're not going to make it! You listen to me. I have three shuttles packed with men too injured to ever be a threat to you. You let those shuttles go. You hear me?! There's no way out! You're not even human anymore! You betrayed us all! For what? Petty revenge?! How many innocents have you killed? How many more have to die?

What if Raynor could see you right now? The zerg pulled back! It's a miracle! We're going to make it! Cinematic: Heart of the Swarm, Conscience in English. It was rumored that they had created a specialized emitter that could disrupt the Zerg's communications, but Emperor Mengsk was never able to find it.

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It appears that this psi disruptor is the machine he was looking for. I must humbly suggest to you, Admiral, that the disruptor be destroyed as quickly as possible. If it should fall into the hands of the Dominion we could face some very serious problems.

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A prudent call, lieutenant. I am inclined to agree. It is foolhardy to discard such an advantage! Your Directorate forces will devastate the Zerg without the need for such a device. Given the true nature of our mission to enslave the Overmind, we could hardly stand to have Mengsk control a device of this magnitude. This psi disruptor must be destroyed in order to safeguard our mission. And I don't take prisoners. I'll tell you what: turn your remaining ships around and start heading back towards the Earth.

I'll let you have a head start, before I send the Swarms after you. It'll be interesting sport to see how far you get before you die. The creatures we were sent here to tame are untameable, and the colonies we were sent to reclaim have proven to be stronger than we anticipated. Whatever you may hear about what has happened out here, know this: Alexei did not die a hero. I killed him—my pride killed him. And now my pride has consumed me as well. You will never see me again, Helena. Tell our children that I love them, and that their father died in defense of their future.

Au revoir. You do indeed have a traitor in your midst He has been playing us both from the start. He convinced you to destroy the psi disruptor, even though it was our best chance at defeating the Zerg. And then, on Aiur, he allowed the Zerg to overrun us even as we had the fugitives in our grasp. I came here to activate the one hope we have of defeating them. And you killed me for it. Duran is your enemy, Gerard. I suspect that he may even be infested as well. Use the disruptor, Gerard Memorial services were held aboard the Directorate flagship Aleksander.

Vice Admiral Stukov truly knew the meaning of sacrifice. The cerebrate's cells regenerated Stukov's own, bringing him back to life. Now he lords over his own secret brood. StarCraft Nanite cellular reconstruction initiated commander. You will not wrest me from the Swarm! I will We will Just let it all happen. You will never understand what I have lost. The clarity We will take the outlaw, Zeratul, into custody and deal with him as is written by the Khala's law!

For your actions shall set us all unto the Zerg! If I can channel enough of the dark templars' energy through the hull of the Gantrithor , I should be able to bring swift death to the accursed abomination. Remember us, executor. Remember what was done here today. May Adun watch over you. And greetings to you, Tassadar. I am overjoyed to see you both return home in this dark hour. It can't be! The executor told me of how you fell before the Zerg.

How is it that you live and breathe? Well, after my unfortunate defeat, my ruined body was recovered by our brethren. I now reside within the cold, robotic shell of a dragoon. There is no shame in defeat so long as the spirit is unconquered, and I am still able to serve Aiur to a degree. Once their numbers have thinned out, Zeratul and his companions can infiltrate the clusters and assassinate the cerebrates.

Adun willing, the cerebrates' deaths will distract the Overmind long enough for us to assault it directly. It's the only way to make sure that the Zerg won't send more reinforcements to Shakuras. I'm a man of action. What can I say? My duty is to Aiur, after all.

We will send through all the troops we can spare. Moria is one of the largest resource nodes in the sector. If you can bypass their defenses, and steal enough resources from them, we'll be able to afford a full-scale assault on Korhal. Fenix, are you into this?

Let's get moving! We were fools to have gone along with this charade! I used you to get the job done, and you played along just like I knew you would. You Protoss are all so headstrong and predictable, you are your own worst enemies. I can remember Tassadar teaching you a very similar lesson on Char.

Now, are you ready to die a second time? And although I am prepared to face my destiny, you'll not find me easy prey! You refused to destroy the Terran worlds as was commanded. You have questioned time and time again, the sacred will of the Conclave. And you have abandoned your homeworld in its darkest hour. Most grievous of all is that you have allied yourself with the blasphemous dark ones, and learned to utilize their profane powers in tandem with our own!

What say you, oh fallen templar? This comes too late to you, but the Conclave has witnessed your defeat of the cerebrates. They know now that they cannot deny the necessity or the valiancy of your actions. We sought to punish you, while it was we who were in error. You represent what is greatest in us all, and all our hopes go with you. En Taro Adun, brave sons of Aiur! Surrender your remaining forces, and join us in eradicating the Zerg. Your fate was sealed the moment your matriarch allied herself with the Queen of Blades! Those of us still loyal to Aiur will never be slaves to Kerrigan and her broods.

Kerrigan has changed, she no longer seeks to enslave anyone. Do not force us to destroy you. While you were securing the crystals, I discovered that your Matriarch has been harboring a dark secret!